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Civilization VII

Project Inverness: Civ7
Firaxis
2021

Visual design work, UX, and implementation

Highlights: Style Guide and design widget library Dynamic tree designs: tech, civics

Civ Select

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CASE STUDIES

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Heraldry System

CASE STUDY

How can the interface support the player identifying with their customized civilization when the civ components evolve over the course of a single game? 

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Style Guide

CASE STUDY

Building a style identity; enhancing the workflow of visual designers with flexible and functional widgets. 

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Tech Trees

CASE STUDY

An exploration of "not just the same old tech tree" with Civ7's new gameplay concepts. Data-driven backend and dynamic visual display including connections. 

GALLERY

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