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ReaperActual_Material_PanelBorders.png

Materials in the UI

Diving in to material graphs to create user interface visual assets and post-process screen effects.

Edge Material highlighting as post process render stencil effect.

Edge glow material graph.

ReaperActual_Material_EdgeGlow_Full.png

Sample graphs / function for added corner ornamentation, deco fill for larger panels. 
Designed with and managed programming intern. 

ReaperActual_Material_ BarFillPattern.png

Interlace and glitch material effect over the entire UI. Very intense here for demonstration purposes.

ReaperActual_Material_GlitchEffect.png

Simple parabolic HUD distortion effect. 

ReaperActual_Material_ParabolicHUDDistortion.png
ReaperActual_ParabolicHUD.png
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