Academic Writing

When Play Works: Turning Game Playing into Learning, with Nancy Kaplan and Stuart Moulthrop.
Published in the ACM Digital Library.
Presented at the 2006 Interaction Design and Children Conference.
Unreal Level Usability Project
Analysis of iterative level design with emphasis on user testing and revisions.
Produced for Usability course at the University of Baltimore, 2006.
Anarchy Online Review
Produced for Multiplayer Games course at University of Baltimore, Spring 2006.
Alternate Reality Games: Past, Present, and Future
Produced for Game Concept and Design course at University of Baltimore, Fall 2005.









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